---
title: "Graphical method max:Z=7x₁+10x₂"
subject: "Mathematics III"
chapter: 5
key: "semester_3/mathematics_iii:graphical-method-max-z-7x-10x"
source: https://www.bctengineer.com/q/semester_3/mathematics_iii/graphical-method-max-z-7x-10x
site: BCT Engineering
---

# Graphical method max:Z=7x₁+10x₂

Mathematics III · Chapter 5: Linear Programming

- Asked in: 2075 Asoj, 5 marks; 2074 Asoj, 5 marks; 2073 Chaitra, 5 marks; 2072 Chaitra, 5 marks (asked 4 times)
- Video: [Graphical Method for LP Problem |  Graphical + Corner Point Method | Operations Research | MBA](https://www.youtube.com/watch?v=fWHzKpqZctE) — KN Prasad Academy (NITian)
- Answer checked by Claude Opus 5.5 (high effort) on 2026-10-14
- Page: https://www.bctengineer.com/q/semester_3/mathematics_iii/graphical-method-max-z-7x-10x
- Whole chapter: https://www.bctengineer.com/md/semester_3/mathematics_iii/chapter-5

## Question

Graphically maximize Z = 7x₁ + 10x₂ subject to the constraints 3x₁ + x₂ ≤ 9, x₁ + 2x₂ ≤ 8, x₁, x₂ ≥ 0.

## Short answer

Plot constraints 3x1+x2≤9, x1+2x2≤8 with non-negativity. Corner points: (0,0), (3,0), (2,3), (0,4). Z=7x1+10x2 maximum 44 at (2,3).

## Answer

**Step 1: Draw the constraint lines.** Replace each inequality by an equation, find the intercepts and decide which side of the line is allowed (test the origin).

| Constraint | Line | Meets x-axis | Meets y-axis | Allowed side |
|---|---|---|---|---|
| (1) 3x₁ + x₂ ≤ 9 | 3x₁ + x₂ = 9 | (3, 0) | (0, 9) | towards the origin |
| (2) x₁ + 2x₂ ≤ 8 | x₁ + 2x₂ = 8 | (8, 0) | (0, 4) | towards the origin |

Also x₁ ≥ 0 and x₂ ≥ 0, so the region lies in the first quadrant.

**Step 2: Feasible region.** The region satisfying all constraints is the shaded polygon below (dots), with corner points marked A, B, C, ….

```text
   5|                                            
    |                                            
    |                                            
    |D                                           
    |......                                      
    |.............                               
    |...................   C                     
    |.......................                     
    |........................                    
    |.........................                   
    |..........................                  
    |...........................                 
    |............................                
    |.............................               
    |...............................             
    |................................            
   0|A...............................B           
    +--------------------------------------------
     0                                          4
```

**Step 3: Corner points and the objective value.** The optimum of a linear function over a convex polygon occurs at a corner point.

| Point | Coordinates | Lines meeting there | Z = 7x₁ + 10x₂ |
|---|---|---|---|
| A | (0, 0) | x₁ = 0, x₂ = 0 | 0 |
| B | (3, 0) | (1), x₂ = 0 | 21 |
| C | (2, 3) | (1), (2) | 44 |
| D | (0, 4) | (2), x₁ = 0 | 40 |

**Step 4: Conclusion.** The largest value of Z is 44, at C(2, 3).

**Answer:** Maximum Z = 44 at x₁ = 2, x₂ = 3.

## Check yourself

The answer's key points as multiple-choice questions, with the correct option and why.

1. How is the allowed side of 3x1 + x2 <= 9 decided?
   A. Always above the line
   B. Test a point on the line
   C. Always away from the origin
   D. Test the origin
   Answer: D. The origin satisfies 0 <= 9, so the region is toward it. (Key point: Allowed side)

2. C is the intersection of which lines, and its coordinates?
   A. 3x1 + x2 = 9 and x1 = 0: (0, 9)
   B. 3x1 + x2 = 9 and x1 + 2x2 = 8: (2, 3)
   C. x1 + 2x2 = 8 and x2 = 0: (8, 0)
   D. x1 + 2x2 = 8 and x1 = 0: (2, 3)
   Answer: B. Solving: 3(2)+3 = 9 and 2 + 6 = 8. (Key point: Corner point C)

3. Why are only corner points checked?
   A. Only corners are feasible
   B. A linear function over a convex polygon attains its optimum at a corner
   C. Z is constant inside
   D. Edges have no feasible points
   Answer: B. This is the fundamental theorem of LP. (Key point: Optimum principle)

4. What is the maximum Z?
   A. 40 at (0, 4)
   B. 21 at (3, 0)
   C. 80 at (0, 8)
   D. 44 at (2, 3)
   Answer: D. 7(2) + 10(3) = 44 beats 40, 21 and 0. (Key point: Result)

## Close variants set in other exams

- [Graphical method max:Z=5x₁+3x₂](https://www.bctengineer.com/question.md?key=semester_3%2Fmathematics_iii%3Agraphical-method-max-z-5x-3x) — Mathematics III, chapter 5, asked 12×
- [Graphical method max:z=2x₁+3x₂](https://www.bctengineer.com/question.md?key=semester_3%2Fmathematics_iii%3Agraphical-method-max-z-2x-3x) — Mathematics III, chapter 5, asked 12×
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- [Graphical method max:Z=x₁+1.5x₂](https://www.bctengineer.com/question.md?key=semester_3%2Fmathematics_iii%3Agraphical-method-max-z-x-1) — Mathematics III, chapter 5, asked 12×
- [Graphical max/min min:z=9x+40y](https://www.bctengineer.com/question.md?key=semester_3%2Fmathematics_iii%3Agraphical-max-min-min-z-9x) — Mathematics III, chapter 5, asked 12×
- [Graphical max/min min:Z=5x₁+3x₂](https://www.bctengineer.com/question.md?key=semester_3%2Fmathematics_iii%3Agraphical-max-min-min-z-5x) — Mathematics III, chapter 5, asked 12×

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