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- 2074 Chaitra · 4 marks
Short note: Socket programming
Short answer
Socket programming uses the OS socket API (IP address + port) for network communication via TCP or UDP. TCP follows client-server sequence: socket, bind, listen, accept, send/recv, close. UDP uses SOCK_DGRAM with sendto/recvfrom without connection setup. Python example shows simple TCP echo server and client.
Define socket programming. (Short note: Socket programming.)
Socket programming is writing network applications that communicate through sockets, the endpoints of a connection (IP address + port). The program uses the socket API provided by the operating system to send and receive data using TCP or UDP. It follows the client-server model.
TCP socket call sequence
Server Client
socket() socket()
bind(port)
listen()
accept() <---- connection --- connect()
recv() <------ data ------- send()
send() ------- reply -----> recv()
close() close()
Small example (Python, TCP)
# server.py
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind(("0.0.0.0", 5000))
s.listen(1)
conn, addr = s.accept() # waits for a client
data = conn.recv(1024) # receive bytes
conn.sendall(data.upper()) # reply
conn.close()
# client.py
import socket
c = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
c.connect(("127.0.0.1", 5000))
c.sendall(b"hello")
print(c.recv(1024)) # b'HELLO'
c.close()
For UDP, SOCK_DGRAM is used with sendto() and recvfrom(), and no listen/accept/connect is needed.
✓ Answer checked by Claude Opus 5.5 (high effort)