Skip to main content

Distortion, noise, interference; four types of noise

Short answer

Distortion is deterministic waveform change from system imperfections (e.g., amplifier clipping). Noise is random unwanted energy from natural/device sources (e.g., thermal hiss). Interference is contamination from other man-made signals (e.g., crosstalk). Four noise types: thermal (kTB), shot (2qI_dcB), flicker (1/f), and transit-time (high-frequency).

With examples, differentiate between distortion, noise and interference. Briefly explain any four types of noise encountered in communication.

Distortion, noise and interference

  • Distortion is the change in waveform caused by the imperfect response of the system itself. Example: an overdriven audio amplifier clips peaks, adding harmonics; a long cable attenuates high frequencies more than low, smearing pulses.
  • Noise is random, unwanted electrical energy from natural or device sources. Example: hiss in a radio from thermal noise of the RF amplifier; static from lightning.
  • Interference is contamination by unwanted signals from other man-made sources. Example: a nearby FM station heard on your channel; power-line hum (50 Hz) picked up by audio cables; crosstalk in telephone lines.
PointDistortionNoiseInterference
OriginWithin the systemNatural/device, randomOther man-made signals
NatureDeterministicRandomUsually deterministic
Present without signalNoYesYes
SpectrumHarmonics or altered signal spectrumBroad, often whiteSpecific frequencies
PredictableYesNo, only statisticallyMostly
RemedyEqualizer, linear design, pre-distortionFiltering, low-noise amplifier, more powerShielding, filtering, frequency planning

Four types of noise

  1. Thermal (Johnson) noise: caused by random motion of electrons in any resistor or conductor above 0 K. Its power is Pn=kTBP_n=kTB and voltage Vn=4kTBRV_n=\sqrt{4kTBR}; spectrum is white. It is the main internal noise in receivers.
  2. Shot noise: occurs in active devices (diodes, transistors, tubes) because current is made of discrete charges arriving randomly at a junction. Mean-square current in2‾=2qIdcB\overline{i_n^2}=2qI_{dc}B. Its spectrum is also nearly flat.
  3. Flicker (1/f) noise: found at low frequencies (below a few kHz) in semiconductors and carbon resistors, due to surface and crystal imperfections. Its PSD varies roughly as 1/f1/f, so it matters in audio and DC amplifiers.
  4. Transit-time (high-frequency) noise: at very high frequencies the carrier transit time through a device becomes comparable to the signal period, giving noise that rises with frequency and limits the device's upper frequency.

Other types worth naming: external noise such as atmospheric (lightning static, below about 30 MHz), extraterrestrial (solar and cosmic noise) and industrial (man-made, from ignition, motors, switching).

✓ Answer checked by Claude Opus 5.5 (high effort)

All Communication Systems chapter 1 questions →