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Noise, distortion, interference; internal and external noise

Short answer

Noise is unwanted random signal; distortion is change in signal shape from imperfect system response; interference is contamination from other sources. External noise includes atmospheric (lightning), extraterrestrial (solar, cosmic) and industrial (motors, sparks). Internal noise types: thermal (Johnson) noise kTB, shot noise, partition noise, flicker (1/f) noise and transit-time noise.

Define noise, distortion and interference in communication system. Describe the types and causes of internal and external noise that may affect the communication system.

Definitions

  • Noise: any unwanted, random electrical signal that adds to the wanted signal and tends to mask it, e.g. hiss in a radio receiver.
  • Distortion: an unwanted change in the shape of the signal caused by the imperfect response of the system or channel (non-flat gain, non-linear phase, non-linearity). It vanishes when the signal is removed.
  • Interference: contamination by unwanted signals from other sources, usually other transmitters or circuits, e.g. adjacent-channel signals, crosstalk.

External noise (generated outside the receiver)

  1. Atmospheric noise (static): produced by lightning discharges and other natural electrical disturbances; heard as crackling; strong below about 30 MHz, worse in the tropics and in thunderstorm seasons.
  2. Extraterrestrial noise:
    • Solar noise: radiation from the sun's hot surface; increases greatly during sunspot activity.
    • Cosmic (galactic) noise: from distant stars and galaxies; noticeable from about 8 MHz to 1.5 GHz.
  3. Industrial (man-made) noise: from automobile ignition, electric motors, switchgear, fluorescent lamps, welding, high-voltage lines; caused by sparking and switching; most intense in cities, from about 1 to 600 MHz.

Internal noise (generated inside the receiver/devices)

  1. Thermal (Johnson) noise: random motion of free electrons in a conductor due to temperature. Noise power Pn=kTBP_n = kTB and rms voltage Vn=4kTBRV_n = \sqrt{4kTBR}, where k=1.38×10−23k = 1.38\times10^{-23} J/K. It is white (flat spectrum) and Gaussian.
  2. Shot noise: random arrival of charge carriers across a junction or at an anode in diodes, transistors and tubes; In=2qIDCBI_n = \sqrt{2qI_{DC}B}.
  3. Partition noise: random division of current between two or more electrodes (e.g. emitter current dividing into base and collector currents).
  4. Flicker (1/f) noise: due to surface and material irregularities in devices; its power falls as frequency increases, important below a few kHz.
  5. Transit-time noise: at very high frequencies, when carrier transit time across a device is comparable to the signal period, causing random input current; it rises with frequency.
BasisExternal noiseInternal noise
OriginOutside the receiverInside components/devices
ExamplesAtmospheric, cosmic, industrialThermal, shot, flicker
ControlHard; site choice, shielding, directivityGood design, low-noise devices, cooling

✓ Answer checked by Claude Opus 5.5 (high effort)

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