- 2074 Asoj · 10 marks
Sequence detector for 100
Short answer
Use a Mealy machine with states A(00), B(01), C(10). Z=1 when 100 detected (C with X=0). J1=Q0 X', K1=1, J0=X, K0=X', Z=Q1 X'. Two J-K flip-flops.
Design a sequential machine that produces output Y = 1 when it detects the serial input X = 100.
No flip-flop type is specified, so J-K flip-flops are used (output named Y in the question is written Z below; Y = Z).
A Mealy machine is used (output depends on present state and input), so fewer states are needed. Overlapping sequences are allowed: after a detection the machine keeps the useful tail of the input. One input X and one output Z; Z = 1 in the clock period in which the last bit of 100 arrives. Flip-flops: J-K.
States (what has been received so far):
- A: reset / no useful bits
- B: "1" received
- C: "10" received
State diagram (Mealy)
Arc label = input/output
A --1/0--> B --0/0--> C --0/1--> A
A --0/0--> A (self loop)
B --1/0--> B (self loop)
C --1/0--> B
State table
| Present state | Next, X=0 | Next, X=1 | Z (X=0) | Z (X=1) |
|---|---|---|---|---|
| A | A | B | 0 | 0 |
| B | C | B | 0 | 0 |
| C | A | B | 1 | 0 |
State assignment
A = 00, B = 01, C = 10 (flip-flop outputs ). The unused code 11 is taken as don't care (x) in all K-maps. The flip-flops are cleared to 00 at power-on (start state). Checking the final equations, from 11 the machine goes to a valid state on the next clock (X=0 goes to A, X=1 goes to B), so it is self-starting.
Excitation table of J-K flip-flop
| Q | Q+ | J | K |
|---|---|---|---|
| 0 | 0 | 0 | x |
| 0 | 1 | 1 | x |
| 1 | 0 | x | 1 |
| 1 | 1 | x | 0 |
Transition and excitation table
| Q1 Q0 | X | Q1+ Q0+ | J1 | K1 | J0 | K0 | Z |
|---|---|---|---|---|---|---|---|
| 0 0 | 0 | 0 0 | 0 | x | 0 | x | 0 |
| 0 0 | 1 | 0 1 | 0 | x | 1 | x | 0 |
| 0 1 | 0 | 1 0 | 1 | x | x | 1 | 0 |
| 0 1 | 1 | 0 1 | 0 | x | x | 0 | 0 |
| 1 0 | 0 | 0 0 | x | 1 | 0 | x | 1 |
| 1 0 | 1 | 0 1 | x | 1 | 1 | x | 0 |
K-maps and simplified equations
J1 X=0 X=1
Q1Q0=00 0 0
Q1Q0=01 1 0
Q1Q0=11 x x
Q1Q0=10 x x
K1 X=0 X=1
Q1Q0=00 x x
Q1Q0=01 x x
Q1Q0=11 x x
Q1Q0=10 1 1
J0 X=0 X=1
Q1Q0=00 0 1
Q1Q0=01 x x
Q1Q0=11 x x
Q1Q0=10 0 1
K0 X=0 X=1
Q1Q0=00 x x
Q1Q0=01 1 0
Q1Q0=11 x x
Q1Q0=10 x x
Z X=0 X=1
Q1Q0=00 0 0
Q1Q0=01 0 0
Q1Q0=11 x x
Q1Q0=10 1 0
Logic diagram
+-------------+ +----------+
X ------>| next-state |---->| FF1, FF0 |--+--> Q1, Q0
+----->| logic | | (CLK) | |
| +-------------+ +----------+ |
+-------------------<--------------------+
| +-------------+
+----->| output |----> Z
X ------>| logic |
+-------------+
Gates needed (two J-K flip-flops with a common clock; complements are taken from the outputs or NOT gates):
- : a 2-input AND for .
- : tied to logic 1.
- : direct line .
- : direct line .
- : a 2-input AND for .
Check: input X = 1100100 gives Z = 0001001; Z = 1 at bits 4 and 7.
✓ Answer checked by Claude Opus 5.5 (high effort)
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